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This article is about an in-game mission. For the in-universe event, see Fall of Presidia.

"Exterminate with extreme prejudice, we cannot allow any rebels to even think about returning."
Federation HQ

"Sirens of Defeat" is the fifth mission of Project Wingman. The player covers the withdrawal of the Cascadian Independence Force from Presidia.

Objectives[]

The player must shoot down three waves of F/D-14s and F/C-16s. Several anti-air units in the city and ships at sea provide targets of opportunity. The player should avoid crossing the marked line on the map into the port area, as this will trigger the spawning of a large naval fleet and nine F/S-15s (although a player with a high-end aircraft and sufficient greed may choose to engage and destroy these for credits, however, no additional dialogue will be unlocked for this action).

Once the targets are taken out, a fourth wave appears along with five airships including Anura-class cruisers and Littoria-class battlecruisers. Shooting down all airships and fighters completes the mission.

Mercenary difficulty[]

More naval targets of opportunity are available, specifically two militarized cargo ships and LCS-Rs. The number of PRIORITY fighter targets is almost unchanged, but the final wave has seven airships, including a 205-class air battleship.

Enemy List[]

Section Unit Points Count Mercenary
First Wave EnemyG AA 150 10
EnemyA-P F/C-16 250 3
EnemyA-P F/D-14 250 6
EnemyG ADVSAM 300 4
EnemyG
EnemyG
EnemyG
EnemyG
CRUISER
CANNON
AA
SAM
600
100
100
100
2
2
4
4
EnemyG
EnemyG
EnemyG
LCS
AA
ADVSAM
600
100
100
1
1
1
EnemyG
EnemyG
EnemyG
EnemyG
LCS-R
CANNON
RAILGUN
ADVSAM
600
100
100
100
2
2
2
2
EnemyG
EnemyG
MILITARIZED CARGO
M-SAM
600
100
2
8
Second Wave EnemyA-P F/C-16 250 3
EnemyA-P F/D-14 250 6
Third Wave EnemyA-P F/D-14 "M-PEDIA 1-1" 250 1
EnemyA-P F/C-16 250 3
EnemyA-P F/D-14 250 6
Fourth Wave EnemyG SAM 150 1
EnemyG AA 150 7
EnemyA FC-8 250 1
EnemyA-P F/C-16 250 10
EnemyA-HVT
EnemyA
EnemyA
EnemyA
BATTLECRUISER LITTORIA MK.I
CIWS
AA
ADVSAM
750
100
100
100
1
1
3
3
EnemyA-HVT
EnemyA
EnemyA
BATTLECRUISER LITTORIA MK.II
ADV-SAM
CIWS
750
100
100
1
3
4
EnemyA-HVT
EnemyA
EnemyA
EnemyA
BATTLESHIP 205-A
ADV-SAM
RAILGUN
CIWS
750
100
100
100
1
4
4
6
EnemyA-HVT
EnemyA
EnemyA
CRUISER ANURA MK.I
AA
ADVSAM
750
100
100
2
4
4
EnemyA-HVT
EnemyA
EnemyA
CRUISER ANURA MK.I "PDF - AMERIA"
AA
ADVSAM
750
100
100
1
2
2
EnemyA-HVT
EnemyA
EnemyA
CRUISER ANURA MK.I "PDF - KOTENG"
AA
ADVSAM
750
100
100
1
2
2
Battlegroup EnemyA F/S-15 250 9
EnemyG
EnemyG
EnemyG
EnemyG
EnemyG
BATTLESHIP
BATTERY
CANNON
SAM
AA
600
100
100
100
100
2
4
8
8
12
EnemyG
EnemyG
EnemyG
EnemyG
CRUISER
CANNON
AA
SAM
600
100
100
100
9
9
18
18
EnemyG
EnemyG
EnemyG
EnemyG
LCS-R
CANNON
RAILGUN
ADVSAM
600
100
100
100
10
10
10
10

Trivia[]

  • Diplomat's full name and backstory in the Files Archive are foreshadowed by his laugh at the mention of Kennedy Hall being burned down.
  • This is one of the four missions in the campaign that ends with "Mission Over" instead of "Mission Complete", the others being Mission 15, 16, and 20.
  • This is one of the five missions in the campaign with a prominent background air raid siren, the others being Missions 6, 13, 15, and 20.
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