The Sicario Mercenary Corps (SCMC), also known as the Sicario Group and Sicario Corp or simply Sicario, was a mid-level mercenary unit. Oriented towards aerial warfare, it was made up of three fighter wings with supporting ground, logistics, and EW units.
Unlike most other mercenary units of its size, Sicario's turnover rate was incredibly low, perhaps owing to its veterancy. They conducted their contracts out of superpower influence in the Periphery, and searched for an unknown big break.[2] During Arnold Frenken's leadership, some (rightly) suspected him of taking the job out of searching personal glory; regardless, Sicario's record was entirely effective and clean, not earning any bad attention from superpowers.[3]
History[]
Sicario's origins are shrouded in mystery, though it is known that before Arnold Frenken's tenure as Commander, it took part in numerous disastrous contracts for years, and was considered "beneath another bloke" by some.[4] The Pacific Federation has few intelligence records on the organization.[5]
Ever since Frenken took leadership of it, Sicario became much more successful, breezing through defensive and offensive contracts one after another for money.[2] Notably, despite staying away from superpowers, they illegally crossed into Federation territory a number of times, though without incident.[6]
Their most fateful contract perhaps was the Cascadian Conflict, where they consistently displayed exemplary performance and success rates and were one of the first and only groups to arrive in-country and deploy as quickly as possible. In fact, they were even hailed as a return of top-level mercenaries from the Oceanian War.[7] They also distinguished themselves as the finest ever mercenaries hired by the Cascadian Independence Force. On occasion, it even took the lead in various mercenary operations, and certain squadrons took jealousy of them.
Unfortunately for the PMC, Sicario was heavily reduced in the Cascadian Calamity Event, being reduced to at least their core units with others like Ronin being presumed dead. They kept on fighting in form of the Deal to the end, however, and what losses they suffered were substituted[8] by Periphery reinforcements brought for the war's final battles.[9]
Sicario's ultimate fate post-war is unknown, given its near-total destruction in the war overall and emphasis being put on its survivors as just that.
Organization[]
Aerial[]
- Gunsel Squadron – Primary, mainline squadron[10]
- Assassin Team – Flagship unit[11]
- Hitman Team - Point squadron[12]
- Cariburn
- Circus
- Other squadrons
- Dominic Zaitsev | AWACS "Galaxy"
Ground[]
- Special Operations Group Ronin
- Paratroopers
Aircraft and ground units[]
Fighters[]
Airborne Warning and Control Systems[]
Transports[]
Ground units[]
Quotes[]
Etymology[]
Sicario's name is Spanish for "hitman." This perhaps suits the fact that Hitman Team is Sicario's most decorated element and Frenken's favored unit.
Trivia[]
- Sicario's briefing software always has the following transcript:
V1.919293. REV3
LICENSED TO USR: CT_4039
LICENSE EXPIRED PLEASE UPDATE YOUR LICENSE IMMEDIATELY
USERNAME GU1028518501
PASSWORD ****************
…
…
…
<< LOGIN SUCCESSFUL >>
INITIALIZING CENE
…
INITIALIZED
\\
VERIFICATION ID 310347818930571
8593 8593 09192 85481 0295
98481 01923
C:\\CENE\INT\940\ARCHIVE
09123.tmp corrupted
09123.tmp successfully purged
09124.tmp successfully purged
all archive successfully purged
Starting a new instance…
Instance Initiated.
Waiting…
\\\CENE 4.8\\\
INTERFACE INITIATED << - The callsigns of Sicario's two main squadrons, Hitman and Assassin, are respectively shared with the two central United States Marine Corps 1st Marine Division's 1st Reconnaissance Battalion companies (Alpha/Bravo) featured in the Generation Kill book and miniseries.
References[]
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 03: "Homestead."
- ↑ 2.0 2.1 Sector D2 Limited. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Files Archive → Factions: Sicario
- ↑ Sector D2 Limited. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Files Archive → Pilot Entries: Assassin 1 | "Kaiser"
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 13: "Valkyrie's Call."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 02: "Frontiers."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 02: "Frontiers."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 11: "Cold War."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 16: "Wayback."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 19: "Red Sea."
- ↑ Sector D2 Limited. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Files Archive → Pilot Entries: Gunsel Squadron
- ↑ Sector D2 Limited. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Files Archive → Pilot Entries: Assassin Team
- ↑ Sector D2 Limited. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Files Archive → Pilot Entries: Hitman Team
Sicario | |
---|---|
Leadership | |
Second-in-command/AWACS Operator | |
Primary Squadrons | |
Other Squadrons | |
Ground Units | Ronin (Kelleher • Bravo Team) • Airborne (Khan (3-2 • 3-3) • Robertson • Alpha Mission • Mobster Element) |
Other |
Countries, regions, and organizations of the After Calamity Era | |
---|---|
Alliances and Superpowers | |
Non-Periphery/Unknown Classification | Cascadia () • Albion (Kerneuropa) • Oceania () • Sawaiiki () • Magadan () • Federation Core States () (Ulaanbaatar) • Deep Federation States () |
Periphery | |
Mercenaries and Private Organizations | |
Rebel/Criminal Groups | |
Continents, Regions, and Oceans | |
† indicates its dissolution. Bold indicates being a current/former vassal state. |