The F/S-15 is a highly maneuverable prototype fighter. It has slightly more weapon options than the Sk.37 Decimator-B due to being able to carry bombs, though has some of the best maneuverability.
Gameplay[]
The F/S-15 is one of the most heavily armed aircraft in the game, with the most hardpoints (14 in total). This gives it the largest possible Multi-Lock Anti-Air Missile throw (up to 10 hardpoints), albeit with a limited number of reloads (72 missiles in total). Like the F/C-15, it also has a third slot for Multi-Lock Anti-Ground Missiles or bombs, and with one more hardpoint than its older variant.
Skins[]
- Dark blue body with silver nose cone, elevator leading edges, and rudder tips, mercenary and Monarch markings. Strikingly resembles the F-15S/MTD normal skin from Ace Combat 04: Shattered Skies and Ace Combat Zero: The Belkan War.
- Two-tone blue camouflage body with silver nose cone, elevator leading edges and rudder tips, Federation Air Force markings.
- Gray body with gray-blue stripes along the lower fuselage and wing roots, Federation Air Force markings. Resembles a color-swapped version of the default Federation skin for the F/C-15. Seen throughout the campaign.
- Metallic grey body, Cascadian Air Force/Independence Force markings.
- Assassin Team livery: Skin 01 with only mercenary markings.
Notable Units[]
- Assassin Team - Ally squadron seen in Frontiers, Homestead, Sirens of Defeat, Pillars of Communications, Cold War, Valkyrie's Call, Red Sea, and Presidia.
- Enforcer X - Spawns in Frontiers on Mercenary difficulty only.
- Inquis - Spawns in Machine of the Mantle on Mercenary difficulty only.
- Triplication and Churches - Federation Intercept Specialists; spawn in Clear Skies' final phase.
- Master Goose Squadron - All four members appear in Mission 16 regardless of difficulty.
- Beaker - Conquest mode only; can be hired as allies. Two members. Will use the SAM attachment.
- Ryuu/Naga-23 - Conquest mode only. Normal elite enemy squadron, two members each.
- Tajern - Conquest mode only. Kickstarter boss squadron, two members.
- WAU Squadron and Thanatos - Conquest mode only. Kickstarter boss squadron, five members.
- Sierra Golf - Conquest mode only. Kickstarter boss squadron member (Jr.).
- 404th - Conquest mode only. Kickstarter boss squadron member (Anon).
- Pulsar - Conquest mode only. Kickstarter boss squadron, six members.
- Diamondback - Conquest mode only. Kickstarter boss squadron, eight members.
- Task Force 776 - Conquest mode only. Kickstarter boss squadron member (School Bus).
History[]
Sicario's flagship unit Assassin Team, led by Commander Arnold Frenken, used F/S-15s in varying numbers. They flew them throughout the Cascadian Conflict until the end of the war, where they were all shot down by Crimson 1 in the Presidian Disaster.[1]
The Federation 1st Naval Battlegroup was escorted by nine F/S-15s during the Fall of Presidia.[2] In addition, Intercept Specialists Triplication and Churches used them while intercepting Hitman Team in the closing phase of Operation Broken Chain, but were shot down despite their superior aircraft and assistance from airship Gladeus.[3]
Master Goose Squadron, after defecting to the Federation in search of higher fortunes, upgraded from F/D-14s to F/S-15s, flying them to Rowsdower Air Force Base for intercepting Hitman, only to be all shot down and killed.[4] The Federation flew six F/S-15s in the Second Battle of Presidia.[1]
Trivia[]
- The F/S-15 is based off the F-15B ACTIVE, a modified version of the F-15S/MTD technology demonstrator featuring round thrust-vectoring nozzles instead of rectangle ones. Unlike its real-life counterpart, the F/S-15 is a single-seater.
- Earlier versions of the game identified the aircraft as the F/S-15MTD. To that extent, the F/S-15 is likely based on the F-15 STOL/MTD featured in Ace Combat 04: Shattered Skies, which features a similar single-seat cockpit while retaining the round exhaust nozzles of the F-15B ACTIVE.
References[]
- ↑ 1.0 1.1 Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 20: "Presidia."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 05: "Sirens of Defeat."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 08: "Clear Skies."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 16: "Wayback."
Gallery[]
Project Wingman/World on Fire Aircraft | |
---|---|
Playable | Trainers: T-21 • T/F-4 Fighters: F/C-15 • F/C-16 • MG-29 • Sk.27 Interceptors: CR.105 (Mk.2*) • F/D-14 • MG-21 (Mk.2*) • MG-31 Strikes: F/E-4 • SV-37 Attacker: Sk.25U Multiroles: Accipiter (Mk.2*) • F/E-18 Prototypes: Sk.37 • F/S-15 • VX-23 • Chimera • SP-34R • PW-Mk.I |
Unplayable | ACG-01(T1Mod02) • BC-4S • C-8 (FC-8) • C/T-17 • D/V-204 • EP-215 • F/F-18 • I/A-52 • P.28 • Sk.30 • Sk.50 • X-PF |
* denotes being only available to use in Conquest mode. |