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The F/D-14 is a swing-wing interceptor.

It is one of the aircraft used by Monarch, leader of Sicario's Hitman Team.[1]

Gameplay[]

The F/D-14 is fast and has decent maneuverability. It can carry six hardpoints' worth of Multi-Lock Anti-Air Missiles, backed by abundant ammo reserves (108 if all three slots are used).

While classified as an interceptor, the F/D-14 can fill two of its slots with bombs and the third with High Velocity Standard Missiles or High Impact Standard Missiles, should the player deem it appropriate.

Skins[]

  1. Three-tone gray and white woodland camouflage with black nose and light grey underbelly, mercenary and Monarch markings.
  2. Two-tone blue version of Skin 01 with white nose. Federation Navy markings. Seen throughout the campaign.
  3. Dark green fuselage with worn out paint and white nose, Cascadian Independence Force markings. Seen throughout the campaign.

Notable Units[]

  • Long - Conquest mode only. Normal elite enemy squadron, four members.
  • Ranger - Conquest mode only. Kickstarter boss squadron member (Bluecap).
  • Renegades - Conquest mode only. Kickstarter boss squadron members, five aircraft.
  • Ral's Reivers - Conquest mode only. Kickstarter boss squadron members, six aircraft (Riever 1 to 2 and Riever 4 to 7 "Old Man").
  • Beta Flight - Conquest mode only. Kickstarter boss squadron members, three aircraft.
  • Sezu - Conquest mode only. Kickstarter boss squadron, ten aircraft.
  • 404th - Conquest mode only. Kickstarter boss squadron members, two aircraft (Anon).
  • Donuts - Conquest mode only. Kickstarter boss squadron, 17 aircraft.
  • War Hammer - Conquest mode only. Kickstarter boss squadron, 17 aircraft.
  • Pacifica - Conquest mode only. Kickstarter boss squadron, seven aircraft.
  • Task Force 776 - Conquest mode only. Kickstarter boss squadron members, two aircraft (Broadsword and Fireburn).

History[]

F/D-14s are the main staple of aircraft carriers in major military powers, to the point they are replenished upon every loss.

Monarch and one other Sicario pilot used the F/D-14 during the Meilynx Incident.[1][2] As well during the Cascadian Conflict, both the CIF and the Federation used F/D-14s in heavy measure in Operations Red Coast, Guillotine, and Anticipation, all of which incurred high casualties on both sides.[3][4][5]

Master Goose Squadron, before and during the civil war, used F/D-14s as their main arsenal before defecting and upgrading to F/S-15s after deciding to betray the CIF. F/D-14s and their pilots were stationed at Wensleydale Range and the Solana Communications Array during the conflict,[6][7] and were used to escort the Federation air train, eight of them.[8]

The Federation used F/D-14s sparingly during the later stages of the war, in four and two-plane flights at Brite Fortress[9] and the Prospero ruins.[10] A dozen-strong mercenary flight of them were among Sicario Commander Arnold Frenken's reinforcements in Operation Welder,[11] and took part in the Second Battle of Presidia.[12]

Trivia[]

Federation FD-14

Federation F/D-14s

  • A squadron of eight Federation F/D-14s can be seen flying in formation in the main menu.
  • The F/D-14's name in the game files was "Giant Cat".
  • Skin 2 bears a loose resemblance to the blue splinter camouflage seen on the NSAWC F-14A No. 20, which is often seen applied to generic enemy F-14Ds in Ace Combat.

References[]

  1. 1.0 1.1 Sector D2 Limited. (TBA). Project Wingman Artbook. p. N/A
  2. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 01: "Black Flag."
  3. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 05: "Sirens of Defeat."
  4. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 11: "Cold War."
  5. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 15: "Consequence of Power."
  6. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 09: "Stepping Stone."
  7. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 10: "Pillars of Communications."
  8. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 08: "Clear Skies."
  9. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 17: "No Respite."
  10. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 18: "Return."
  11. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 19: "Red Sea."
  12. Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 20: "Presidia."
Project Wingman/World on Fire Aircraft
Playable Trainers: T-21T/F-4
Fighters: F/C-15F/C-16MG-29Sk.27
Interceptors: CR.105 (Mk.2*) • F/D-14MG-21 (Mk.2*) • MG-31
Strikes: F/E-4SV-37
Attacker: Sk.25U
Multiroles: Accipiter (Mk.2*) • F/E-18
Prototypes: Sk.37F/S-15VX-23ChimeraSP-34RPW-Mk.I
Unplayable ACG-01(T1Mod02)BC-4SC-8 (FC-8) • C/T-17D/V-204EP-215F/F-18I/A-52P.28Sk.30Sk.50X-PF
* denotes being only available to use in Conquest mode.
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