The F/D-14 is a swing-wing interceptor.
It is one of the aircraft used by Monarch, leader of Sicario's Hitman Team.[1]
Gameplay[]
The F/D-14 is fast and has decent maneuverability. It can carry six hardpoints' worth of Multi-Lock Anti-Air Missiles, backed by abundant ammo reserves (108 if all three slots are used).
While classified as an interceptor, the F/D-14 can fill two of its slots with bombs and the third with High Velocity Standard Missiles or High Impact Standard Missiles, should the player deem it appropriate.
Skins[]
- Three-tone gray and white woodland camouflage with black nose and light grey underbelly, mercenary and Monarch markings.
- Two-tone blue version of Skin 01 with white nose. Federation Navy markings. Seen throughout the campaign.
- Dark green fuselage with worn out paint and white nose, Cascadian Independence Force markings. Seen throughout the campaign.
Notable Units[]
- Long - Conquest mode only. Normal elite enemy squadron, four members.
- Ranger - Conquest mode only. Kickstarter boss squadron member (Bluecap).
- Renegades - Conquest mode only. Kickstarter boss squadron members, five aircraft.
- Ral's Reivers - Conquest mode only. Kickstarter boss squadron members, six aircraft (Riever 1 to 2 and Riever 4 to 7 "Old Man").
- Beta Flight - Conquest mode only. Kickstarter boss squadron members, three aircraft.
- Sezu - Conquest mode only. Kickstarter boss squadron, ten aircraft.
- 404th - Conquest mode only. Kickstarter boss squadron members, two aircraft (Anon).
- Donuts - Conquest mode only. Kickstarter boss squadron, 17 aircraft.
- War Hammer - Conquest mode only. Kickstarter boss squadron, 17 aircraft.
- Pacifica - Conquest mode only. Kickstarter boss squadron, seven aircraft.
- Task Force 776 - Conquest mode only. Kickstarter boss squadron members, two aircraft (Broadsword and Fireburn).
History[]
F/D-14s are the main staple of aircraft carriers in major military powers, to the point they are replenished upon every loss.
Monarch and one other Sicario pilot used the F/D-14 during the Meilynx Incident.[1][2] As well during the Cascadian Conflict, both the CIF and the Federation used F/D-14s in heavy measure in Operations Red Coast, Guillotine, and Anticipation, all of which incurred high casualties on both sides.[3][4][5]
Master Goose Squadron, before and during the civil war, used F/D-14s as their main arsenal before defecting and upgrading to F/S-15s after deciding to betray the CIF. F/D-14s and their pilots were stationed at Wensleydale Range and the Solana Communications Array during the conflict,[6][7] and were used to escort the Federation air train, eight of them.[8]
The Federation used F/D-14s sparingly during the later stages of the war, in four and two-plane flights at Brite Fortress[9] and the Prospero ruins.[10] A dozen-strong mercenary flight of them were among Sicario Commander Arnold Frenken's reinforcements in Operation Welder,[11] and took part in the Second Battle of Presidia.[12]
Trivia[]
- A squadron of eight Federation F/D-14s can be seen flying in formation in the main menu.
- The F/D-14's name in the game files was "Giant Cat".
- Skin 2 bears a loose resemblance to the blue splinter camouflage seen on the NSAWC F-14A No. 20, which is often seen applied to generic enemy F-14Ds in Ace Combat.
References[]
- ↑ 1.0 1.1 Sector D2 Limited. (TBA). Project Wingman Artbook. p. N/A
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 01: "Black Flag."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 05: "Sirens of Defeat."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 11: "Cold War."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 15: "Consequence of Power."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 09: "Stepping Stone."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 10: "Pillars of Communications."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 08: "Clear Skies."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 17: "No Respite."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 18: "Return."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 19: "Red Sea."
- ↑ Sector D2. (2020). Project Wingman [Video game]. San Francisco, CA: Humble Games. Mission 20: "Presidia."
Project Wingman/World on Fire Aircraft | |
---|---|
Playable | Trainers: T-21 • T/F-4 Fighters: F/C-15 • F/C-16 • MG-29 • Sk.27 Interceptors: CR.105 (Mk.2*) • F/D-14 • MG-21 (Mk.2*) • MG-31 Strikes: F/E-4 • SV-37 Attacker: Sk.25U Multiroles: Accipiter (Mk.2*) • F/E-18 Prototypes: Sk.37 • F/S-15 • VX-23 • Chimera • SP-34R • PW-Mk.I |
Unplayable | ACG-01(T1Mod02) • BC-4S • C-8 (FC-8) • C/T-17 • D/V-204 • EP-215 • F/F-18 • I/A-52 • P.28 • Sk.30 • Sk.50 • X-PF |
* denotes being only available to use in Conquest mode. |