- This article is about an in-game mission. For the in-universe event, see Operation Anticipation.
- "Warn everyone; Federation, Cascadian, whatever’s happening won’t discriminate."
- ― Geological monitoring station
"Consequence of Power" is the fifteenth mission of Project Wingman. The player supports an offensive to attempt the retaking of Prospero for Cascadia.
Objectives[]
The player is presented with a range of air targets. None are marked as PRIORITY, so the player may simply fly around engaging enemies at will. Two landed 205s in the harbor can be easily sunk for credits.
Once most enemies are shot down, after some brief dialogue, a large number of cruise missiles appear sequentially. Compared to the ones on Mission 7, these missiles are far more agile and durable. A number of additional enemy planes will takeoff as well. The player can attempt to shoot some of these down, but ultimately, the mission ends the same way regardless of the player's actions.
Mercenary difficulty[]
No change.
Enemy List[]
Section | Unit | Points | Count | Mercenary | |
---|---|---|---|---|---|
Initial | MG-29 | 250 | 6 | ||
F/C-16 | 250 | 12 | |||
F/D-14 | 250 | 12[note 1] | |||
ADVSAM | 300 | 6 | |||
BATTLECRUISER LITTORIA MK.II ADV-SAM CIWS |
750 100 100 |
1 3 4 |
|||
BATTLESHIP 205 | 750 | 2 | |||
BATTLESHIP 205-A ADV-SAM RAILGUN CIWS |
750 100 100 100 |
1 4 4 6 |
|||
Mission Update | F/D-14 | 250 | 6[note 2] | ||
CRUISE MISSILE | 250 | 45 |
Trivia[]
- The briefing, debriefing, and even mission select screens will be flickering constantly (or, for the briefing intro, greyed out) starting with this mission, as a reflection of the Cascadian Calamity Event's comms disruption effects. Additionally, new geothermal hotspots will be marked on both the menu and briefing maps.
- Due to scripting dictating all NPC units in the area being killed instantly, your wingmen will be shown exploding and going down for no reason despite them surviving the Calamity event.
- This is one of the four missions in the campaign that ends with "Mission Over" instead of "Mission Complete", the others being Missions 5, 16, and 20.
- This mission is similar to "The Stage of Apocalypse" from Ace Combat Zero: The Belkan War as they feature a federal military setting off weapons of mass destruction in their own territory to deny the opposition's advance. Both missions are even set in early June and end with the player AWACS musing the country they are in "had gone insane".
- The authentication code and number for the Cordium cruise missile strike are references to Ace Combat 5: The Unsung War, where the aftermath of "The Stage of Apocalypse" are referenced and can be witnessed in person. The codeword is a reference to the tag name of the protagonist Blaze, where as the solution code 0-8-1-6 is a reference to both Blaze and his wingman Alvin "Chopper" H. Davenport, whose aircraft numbers are 016 and 008 repsectively.
- This is one of the five missions in the campaign with a prominent background air raid siren, the others being Missions 5, 6, 13, and 20.
Footnotes[]
Project Wingman Campaign Missions | |
---|---|
Black Flag • Frontiers • Homestead • Uphill, Every Way • Sirens of Defeat • Machine of the Mantle • Eminent Domain • Clear Skies • Stepping Stone • Pillars of Communications • Cold War • Midnight Light • Valkyrie's Call • Open Season • Consequence of Power • Wayback • No Respite • Return • Red Sea • Presidia • Kings |