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There is a total 24 unlockable/playable aircraft in Project Wingman. Below are their statistics, cost, unlock requirements, and others.

Stats[]

  • Role
    • Trainers are cheap aircraft with limited weapon selections.
    • Interceptors are high-speed aircraft specialized for anti-air combat.
    • Fighters are maneuverable aircraft specialized for anti-air combat.
    • Strike aircraft are specialized for anti-ship combat.
    • Attackers are slower aircraft specialized for anti-ground combat.
    • Multiroles are proficient at both anti-air and anti-ground combat.
    • Prototypes are advanced aircraft with powerful weaponry that can fulfill any role.
  • Response: The aircraft's response rate.
  • Speed: The aircraft's maximum speed (in kilometers per hour).
  • Accel.: The aircraft's acceleration.
  • Roll: The aircraft's roll rate (in degrees per second?).
  • Pitch: Called "Turn" in-game. The aircraft's pitch rate (in degrees per second?).
  • Yaw: The aircraft's yaw rate (in degrees per second?).
  • Hardpoints: This denotes the number of hardpoints for Slot 1, Slot 2, and Slot 3. A value of 0 means that the aircraft lacks that slot entirely.
Aircraft AI Hit Points Role Response Speed Accel. Roll Pitch Yaw Hardpoints
1 2 3
T-21 N/A Trainer 1.9 2,500 55 170 85 10 2 0 0
T/F-4 N/A Trainer 2.1 2,500 50 250 75 10 2 0 0
MG-21 35 Interceptor 1.9 2,500 55 170 85 10 2 0 0
MG-21 Mk.2 N/A Interceptor 2.1 3,000 65 170 85 10 2 0 0
SV-37 40 Strike 2.1 2,700 60 165 70 15 2 2 0
F/E-4 35 Strike 1.9 2,500 50 250 75 10 2 2 2
F/C-16 35 Fighter 2.1 2,500 60 210 85 15 2 4 0
CR.105 35 Interceptor 1.6 3,500 100 150 65 10 2 2 2
CR.105 Mk.2 N/A Interceptor 2.4 3,500 120 160 70 15 2 2 2
Sk.25U 35 Attacker 2.0 1,600 65 150 55 5 2 4 2
MG-31 35 Interceptor 2.5 3,600 80 100 65 8 2 4 0
F/D-14 35 Interceptor 2.4 3,500 75 180 88 10 2 2 2
MG-29 35 Fighter 2.2 2,900 75 200 100 12 2 2 2
Accipiter 35 Multirole 2.2 2,500 75 200 100 12 2 2 2
Accipiter Mk.2 N/A Multirole 2.6 2,800 75 200 120 12 2 2 2
F/E-18 35 Multirole 2.2 3,000 65 210 95 15 4 4 0
F/C-15 35 Fighter 2.1 2,500 65 170 90 15 2 4 3
Sk.27 35 Fighter 2.5 2,500 65 175 85 15 2 4 0
Sk.37 70 Prototype 3.1 3,200 115 180 95 15 4 4 0
F/S-15 70 Prototype 3.0 3,200 120 190 110 15 6 4 4
VX-23 70 Prototype 2.6 3,200 100 180 105 20 2 2 2
Chimera 35 Prototype 2.2 2,500 75 200 100 12 2 6 4
SP-34R 150 Prototype 2.2 2,500 75 200 100 12 2 2 1
PW-Mk.I 400 Prototype 4.0 4,000 150 350 150 15 1 1 0

Unlocks[]

In Campaign mode, aircraft can be sold for 75% of their purchase cost. Aircraft cannot be sold in Conquest mode, though unlocks and Prestige carry over from run to run.

Aircraft Requirements Credits Prestige
T-21 N/A 0 0
T/F-4 N/A 0 5,000
MG-21 N/A 7,400 19,000
MG-21 Mk.2 Conquest Mode Only n/a 75,000
SV-37 Complete Mission 2 4,300 22,000
F/E-4 Complete Mission 1 6,800 26,000
F/C-16 Complete Mission 4 10,000 34,000
CR.105 Complete Mission 3 11,500 26,000
CR.105 Mk.2 Conquest Mode Only n/a 65,000
Sk.25U Complete Mission 3 12,500 32,000
MG-31 Complete Mission 4 19,000 33,000
F/D-14 Complete Mission 5 34,000 32,000
MG-29 Complete Mission 5 36,500 46,000
Accipiter Complete Mission 6 51,000 34,000
Accipiter Mk.2 Conquest Mode Only n/a 60,000
F/E-18 Complete Mission 7 58,000 43,000
F/C-15 Complete Mission 8 54,000 46,000
Sk.27 Complete Mission 7 62,000 46,000
Sk.37 Complete Mission 14 216,000 64,000
F/S-15 Complete Mission 12 194,000 64,000
VX-23 Complete Mission 17 234,000 64,000
Chimera Complete Mission 12 285,000 96,000
SP-34R Complete campaign 325,000 100,000
PW-Mk.I Complete campaign 475,000 120,000

Non-playable aircraft[]

Aircraft AI Hit Points
Sk.30 65
C-8 35
FC-8 100
I/A-52 76
BC-4S 35
P.28 N/A
F/F-18 35
C/T-17 76
EP-215 N/A
X-PF 100
D/V-204 20

Unreleased[]

The developers cut plenty of planes because they overlapped in capabilities with too many of the planes already in-game, and were thus taking up development time better spent finishing the game. These planes may be added in the future, along with new ones listed below.

Behind the scenes[]

Matthew Nguyen stated that despite the lack of aircraft descriptions and details, the developers are adding them back in with alterations, one example being the T-21 and the T/F-4 respectively being built by Magansk Aeronautical Design Bureau's Mikita Gold Oblast (instead of Magadan Defense in AC 339 and Henderson Corporation's Bannon & Mastersons in AC 364.[1] He elaborated further that they consist of three paragraphs: Development and service histories followed by either general trivia or some notes regarding the specific model of the aircraft actually flown by Monarch.[2]

References[]

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